We have the odd one or two machines that are sometimes slow to
respond to anything (including rush -pings) when they are under a
very heavy render load. I know one way to solve this is to set the
renders at a low run level, probably be starting it from a START /
BELOWNORMAL wrapper, but I have also been thinking of QOS on the
interface.
How does rush deal with QOS Packet Scheduler under windows XP if at
all? My understanding is that it doesn't. By default I disable QOS
Packet Scheduler in the interface on the windows machines a thinking
it's mainly for streaming services but I wonder if there are any QOS-
aware applications that use it on render machines?
Anyone know of any rendering based info on this?
Cheers
_________________________________________
Dylan Penhale
Systems Administrator
Fuel International
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