Luigi Tommaseo wrote:
maya 7 apparently doesn't look at the mentalrayGlobals.startFrame and
mentalrayGlobals.endFrame anymore therefore it was generating an mi file
for each frame in every single box before passing just 1 mi to mentalray
for rendering.
hope this helps and sorry if it is a repetition.
Right, that's this posting:
http://seriss.com/cgi-bin/rush/newsgroup-threaded.cgi?-view+1023+1022+1023
The 102.42a6 upgrade that went out last June has this fix, and others.
Also, the "submit-maya6" script avoids all that inline mel stuff that
was typical in the older submit-maya script (which was needed for the
older releases of Maya.)
The submit-maya6 script in 102.42a6 is the best script for rendering
with all versions of maya 6, 7 and up.
--
Greg Ercolano, erco@(email surpressed)
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)
Fax: (Tel# suppressed)
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