Gary Jaeger wrote:
i guess not. it seems to just work w/ the maya6 script.
Yes, under windows you don't usually need to change anything,
all the settings can be left commented out, so that the variable
settings all come from the "System Environment" variable settings.
(just be sure to restart rushd or reboot after installing maya,
to ensure rush picks up the new "System Environment" settings
from the new install of maya)
I guess you'll
have to change the name of that one at some point :)
Yes, in Rush 102.42a6 and older:
The 'submit-maya6' script uses the "newer syntax" introduced
in Maya 6 (hence the name), which invokes "Render -r" to render scenes.
The "submit-maya" script is the "old school" submit script
that invokes mayabatch/maya -render, and uses mel scripts
to run mental ray renders.
As of 102.42a7, as Niklas indicates, I changed the names of the
two scripts because it was confusing folks. So the new names are:
"submit-maya" is the "newer syntax" script.
"submit-maya-old" is the "old school" script.
So basically the files were renamed:
OLD NAME NEW NAME (102.42a7 and up)
submit-maya6 -> submit-maya -- uses new "Render -r [sw|mr..]"
submit-maya -> submit-maya-old -- uses old "maya -render" and "mayabatch"
The old scripts are rarely used anymore; the new syntax seems
to be the "better thing". I keep the old script around because
it shows how one can make custom mel scripts "on the fly", and
also to support those VERY few people using maya5 and older..
--
Greg Ercolano, erco@(email surpressed)
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)
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