From: Gary Jaeger <gary@(email surpressed)>
Subject: mi standalone from .ma files
   Date: Wed, 28 Mar 2007 19:14:11 -0400
Msg# 1507
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Greg-

We had a bit of downtime, so I thought I'd tackle something I've never done. We've always generated .mi files, but I'd like to try using our standalone licenses and simply submit .ma files. But it's not working. 

I couldn't find that docs for doing this method. thx.

--------------- Rush 102.42a6 --------------
--      Host: renderboxx-01
--       Pid: 3824
--     Title: cam_claws2
--     Jobid: coregfx-02.461
--     Frame: 0290
--     Tries: 0
--     Owner: edit2 (501/501)
-- RunningAs: renderboxx01
--  Priority: 1
--      Nice: 10
--    Tmpdir: C:/TEMP/.RUSH_TMP.13
--   LogFile: //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma.log/0290
--   Command: perl //corefileserver/coreAPPS/rush/rushscripts/submit-maya8.pl -render 1 0 0 0 yes 3 Fail //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/source/cg/test mentalray-standalone(mi) 1 5 0 off -camcam_claws2-percentRes25-exportPathNamesaaaaaaaaaa - - off
--   Started: Wed Mar 28 16:02:05 2007
--------------------------------------------

*** MAYA RENDER ***
   RENDERER: mentalray-standalone(mi)
    THREADS: 1
  SCENEPATH: //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma
    PROJECT: //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room
   IMAGEDIR: //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/source/cg/test
  MAYAFLAGS: -cam cam_claws2 -percentRes 25 -exportPathNames aaaaaaaaaa
BATCHFRAMES: 1 (290-290,1)
  MRAYFLAGS:
  SAVEMIDIR: -
    RETRIES: 3 (Fail after 3 retries)
MAXLOGSIZE: 0
       PATH: c:\rush/bin;C:\Program Files\Autodesk\Maya8.5\bin;C:\Program Files\Alias\Maya8.0\bin;c:\program files\imagemagick-6.1.8-q16;C:\Program Files\Alias\Maya6.0\bin;C:\Perl\bin\;C:\Program Files\AliasWavefront\mental ray for Maya 1.5\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\QuickTime\QTSystem\;c:\rush\bin;C:\Program Files\Common Files\Adobe\AGL

Executing: Render -r mi -proj //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room -s 290 -e 290 -b 1 -file C:/TEMP/.RUSH_TMP.13/foo.mi -cam cam_claws2 -percentRes 25 -exportPathNames aaaaaaaaaa -rd //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/source/cg/test //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma

Starting "C:\Program Files\Autodesk\Maya8.5\bin\mayabatch.exe"
mental ray for Maya 8.5
// mental ray for Maya: using startup file C:/Program Files/Autodesk/Maya8.5/mentalray/maya.rayrc
mental ray for Maya: setup
mental ray for Maya: initialize
mental ray: version 3.5.6.7, 22 Nov 2006, revision 19663
mental ray for Maya: using 1 license
mental ray for Maya: register extensions
// mental ray Node Factory: loaded
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/architectural.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/architectural.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/base.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/base.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/contour.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/contour.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/paint.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/paint.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/physics.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/physics.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/subsurface.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/subsurface.dll
// generating Maya nodes...
// parsing C:/Program Files/Autodesk/Maya8.5/mentalray/include/surfaceSampler.mi
// loading C:/Program Files/Autodesk/Maya8.5/mentalray/lib/surfaceSampler.dll
// generating Maya nodes...
mental ray for Maya: successfully registered
mental ray for Maya: loading startup file: C:/Program Files/Autodesk/Maya8.5/mentalray/maya.rayrc
mental ray: mental ray for Maya - startup done
File read in 54 seconds.
Result: //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma
Warning: Found camera cam_clawsShape2.
Warning: (Mayatomr.Scene) : subdTessShape84: empty UV set map1 detected, ignored
Warning: (Mayatomr.Scene) : subdTessShape299: empty UV set map1 detected, ignored
Scene //corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room/scenes/cap_room11.ma completed.

--- MAYA SUCCEEDS: EXITCODE=0

*** MENTAL RAY RENDER PASS ***
--- Chdir to project directory '//corefileserver/core0000/core_projects/0000_reel/0000_capcom/production/cg/capcom_room': OK

Executing: ray  -verbose 5 -threads 1 C:/TEMP/.RUSH_TMP.13/foo.mi
'\\corefileserver\core0000\core_projects\0000_reel\0000_capcom\production\cg\capcom_room'
CMD.EXE was started with the above path as the current directory.
UNC paths are not supported.  Defaulting to Windows directory.
'ray' is not recognized as an internal or external command,
operable program or batch file.

--- RAY FAILED: EXITCODE=1

. . . . . . . . . . . .
Gary Jaeger // Core Studio
86 Graham Street, Suite 120
San Francisco, CA 94129
415 543 8140



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