From: Dylan Penhale <dylanpenhale@(email surpressed)>
Subject: RE: pre render rib generation
   Date: Wed, 23 Jan 2008 21:28:48 -0500
Msg# 1663
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Hi Greg

Having it all as a single job would be the way to go if possible.

Currently the only way we have managed to get the ribs and render is using
Alfred (we generally use renderman for Maya so the pro server pipeline is
new to us).

We will try to work out the commands and let you know.

Dylan

-----Original Message-----
From: Greg Ercolano [mailto:erco@(email surpressed)] 
Sent: Wednesday, 23 January 2008 8:36 PM
To: void@(email surpressed)
Subject: Re: pre render rib generation

[posted to rush.general]

Dylan Penhale wrote:
> The generic rush submit script for Renderman pro server accepts ribs.  
> Is rush able to pre convert maya files to rib as part of it's submit  
> process using a separate rib creation host? We can script it along the  
> lines of a pre render process and a depend on job but it would be good  
> to know if there is another way that wouldn't require two jobs.

Hi Dylan,

	The submit-maya script has 'renderman(rman)' as one of
	the options at the "Renderer:" prompt, which will cause
	maya to load the maya scene, and render it with the renderman
	plugin.

	If you want it to generate ribs on one host, then render it
	on a separate host, that can probably be tied into a single
	job/script; show me ribgen and render commands you're currently
	using in the two-job process, and I can tell you how it can
	be managed as a single job.

-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)


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