From: matx <matx@(email surpressed)>
Subject: RenderMan for Maya taking too many licenses
   Date: Tue, 16 Dec 2008 03:32:01 -0500
Msg# 1804
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Hi

We're seeing an odd issue with RenderMan for Maya taking too many licenses when we submit through RUSH. Even when specifying "-n 4" manually in the submit script, which normally works fine. These are 8-proc Xeon Xserves running Mac OS X Server 10.5.5, and Rush 102.42a9. This may not be a Rush problem, as it usually render fine. But we restarted the Pixar RenderMan for Maya license server (v.5.0.2) and it seemed to have no affect on licenses being taken in excess by the clients. A frame would be rendering, reporting in rush, then suddenly the frame failed, and the time in reported rush to have been taken was less than earlier reported, and then multiple licenses will have been checked out until no licenses remain... Sounds like the renderman license server is to blame, and Rush is only showing the symptom, but I'd thought I'd bouce off some peeps here. I'll be sure to post on Pixar's forums, as well.

Anyone using RfMv.2 with Maya 2008 in Mac OS X? Any ideas? Of course, we're up against a tight deadline... When are we not?

:)

Mat X


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