From: Daniel Browne <dbrowne@(email surpressed)>
Subject: Re: Maya and MR Images Directory
   Date: Mon, 28 Mar 2011 13:24:52 -0400
Msg# 2067
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Here's an export fresh from this morning and an .mi snippet to follow. As you'll see it's not writing into the images directory like it's supposed to. Could our camera setup mechanism be the source? If that's the case I still don't understand why some of the batches write to the proper destination and some don't.


--------------- Rush 102.42a9c --------------
--       Host: r74
--        Pid: 24793
--      Title: ats0020_lgt_v005.ma
--      Jobid: emeril.261
--      Frame: 1015
--      Tries: 0
--      Owner: davy (1308/20)
--  RunningAs: davy (1308/20)
--   Priority: 1
--       Nice: 10
--     Tmpdir: /var/tmp/.RUSH_TMP.2305
--    LogFile: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/1015
--    Command: python /EEP/Tools/Settings/rush/rushscripts_v102.42a9/submit-maya-python/submit-maya2011.py -render 1 0 0 0 yes 3 Fail Licpause+Retry /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/ats0020_lgt_v005.ma /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/images/ 2742x1168 - mentalray-standalone(mi) all ray 5 0 off - - /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/data Save 0 - - off
--    Started: Fri Mar 25 18:27:51 2011
--------------------------------------------

*** MAYA RENDER ***
        RENDERER: mentalray-standalone(mi)
         THREADS: all
       SCENEPATH: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/ats0020_lgt_v005.ma
         PROJECT: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy
        IMAGEDIR: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/images/
 SCENERESOLUTION: 2742x1168
       MAYAFLAGS:
     BATCHFRAMES: 1.0 (1015.0-1015.0,1)
PRERENDERMELFILE:
     MRAYCOMMAND: ray
       MRAYFLAGS:
     MRAYVERBOSE: 5
       SAVEMIDIR: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/data
         RETRIES: 3 (Fail after 3 retries)
     LICBEHAVIOR: Licpause+Retry
      MAXLOGSIZE: 0
           DEBUG: off
            PATH: /usr/autodesk/maya2011-x64/bin:/usr/autodesk/maya2010-x64/bin:/usr/autodesk/maya2010/bin:/usr/autodesk/maya2009-x64/bin:/usr/autodesk/maya2009/bin:/usr/autodesk/maya2008-x64/bin:/usr/autodesk/maya2008/bin:/usr/autodesk/maya8.5-x64/bin:/usr/autodesk/maya8.5/bin:/usr/aw/maya8.0/bin:/usr/aw/maya7.0/bin:/usr/aw/maya6.5/bin:/usr/aw/maya6.0/bin:/usr/local/rush/bin:/usr/local/rush/bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/rush/bin


Executing: Render -r mi -proj /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy -s 1015.0 -e 1015.0 -b 1  -exportPathNames nnaaaaaaaa -file /var/tmp/.RUSH_TMP.2305/ats0020_lgt_v005.mi /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/ats0020_lgt_v005.ma

Starting "/usr/autodesk/maya2011-x64/bin/maya"

mental ray for Maya 2011
// Mental ray for Maya: using startup file /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/maya.rayrc.
mental ray for Maya: setup
mental ray for Maya: initialize
mental ray: version 3.8.1.26, Feb  7 2010, revision 110437
mental ray for Maya: using 1 license
mental ray for Maya: register extensions
// mental ray Node Factory: loaded
mental ray for Maya: successfully registered
mental ray for Maya: loading startup file: /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/maya.rayrc
mental ray: EEP mental ray for Maya - custom startup done
// parsing /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/include/UVLMaterial.mi
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/include/colorSymmetry_v150.mi
// loading /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/lib/linux/colorSymmetry_v150.so
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/include/drDebugIllumShaders1.01.mi
// loading /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/lib/linux/drDebugIllumShaders1.01.so
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/include/drMultipassShaders1.02.mi
// loading /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/lib/linux/drMultipassShaders1.02.so
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/include/drUtilShaders1.01.mi
// loading /EEP/Tools/Settings/Autodesk/maya2011/shaders/mentalray/lib/linux/drUtilShaders1.01.so
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/mentalray3.9.2.13/common/include/user_ibl.mi
// loading /EEP/Tools/Settings/Autodesk/mentalray3.9.2.13/linux/shaders/user_ibl.so
Warning: (Mayatomr.Nodes) : Node "user_ibl_env" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "user_ibl_rect" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
// generating Maya nodes...
// parsing /EEP/Tools/Settings/Autodesk/mentalray3.9.2.13/common/include/userdata.mi
// loading /EEP/Tools/Settings/Autodesk/mentalray3.9.2.13/linux/shaders/userdata.so
Warning: (Mayatomr.Nodes) : Node "mib_data_bool" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_int" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_scalar" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_vector" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_color" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_string" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_texture" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_shader" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_bool_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_int_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_scalar_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_vector_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_color_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_string_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_texture_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_shader_array" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_bool" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_int" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_scalar" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_vector" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_color" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_string" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_texture" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader_bool" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader_int" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader_scalar" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader_vector" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
Warning: (Mayatomr.Nodes) : Node "mib_data_get_shader_color" has no ID, assigning a temporary ID. Scene should be saved as .ma (ASCII).
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/architectural.mi
// loading /usr/autodesk/maya/mentalray/lib/architectural.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/base.mi
// loading /usr/autodesk/maya/mentalray/lib/base.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/contour.mi
// loading /usr/autodesk/maya/mentalray/lib/contour.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/paint.mi
// loading /usr/autodesk/maya/mentalray/lib/paint.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/physics.mi
// loading /usr/autodesk/maya/mentalray/lib/physics.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/production.mi
// loading /usr/autodesk/maya/mentalray/lib/production.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/subsurface.mi
// loading /usr/autodesk/maya/mentalray/lib/subsurface.so
// generating Maya nodes...
// parsing /usr/autodesk/maya/mentalray/include/surfaceSampler.mi
// loading /usr/autodesk/maya/mentalray/lib/surfaceSampler.so
// generating Maya nodes...
File read in 1 seconds.
File read in 0 seconds.
File read in 17 seconds.
File read in 0 seconds.
Warning: Can't perform polySplit2 on selection
Warning: Can't perform cooper1:ats0010_match_camera_bg1_RAW_log_UD_clean_v003:polySplit2 on selection
Result: /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/ats0020_lgt_v005.ma
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Warning: The frame buffer name "CSTCOL:customColorBackSSS.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CSTCOL:customColorB439797058!
Warning: The frame buffer name "CSTCOL:customColorFrontSSS.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CSTCOL:customColorF657075736!
Warning: The frame buffer name "CSTCOL:customColorBackSSS.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CSTCOL:customColorB439797058!
Warning: The frame buffer name "CSTCOL:customColorFrontSSS.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CSTCOL:customColorF657075736!
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "REFL:reflection.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFL:reflection.ma2588005630!
Warning: The frame buffer name "DIFRAW:diffuseMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFRAW:diffuseMate3090828513!
Warning: The frame buffer name "NORMAL:normalCam.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalCam.m1695547211!
Warning: The frame buffer name "NORMAL:normalWorld.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalWorld1363344789!
Warning: The frame buffer name "DIRRNS:directIrradianceNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRRNS:directIrrad2571113326!
Warning: The frame buffer name "DIFF:customColorDiffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:customColorDi3431890672!
Warning: The frame buffer name "SHDRAW:shadowRaw.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHDRAW:shadowRaw.ma897934755!
Warning: The frame buffer name "SPECNS:specularNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPECNS:specularNoSh472845008!
Warning: The frame buffer name "AO:AO.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to AO:AO.matchCamera_1444393812!
Warning: The frame buffer name "DIRIRR:directIrradiance.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIRIRR:directIrradi779658082!
Warning: The frame buffer name "CAMZ:depth.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to CAMZ:depth.matchCa2851279248!
Warning: The frame buffer name "NORMAL:normalObj.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to NORMAL:normalObj.mat86029618!
Warning: The frame buffer name "REFLRA:reflectedMaterialColor.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to REFLRA:reflectedMat938776251!
Warning: The frame buffer name "SPEC:specular1.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SPEC:specular1.mat3543039027!
Warning: The frame buffer name "SHD:shadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to SHD:shadow.matchCa3575767665!
Warning: The frame buffer name "DIFFNS:diffuseNoShadow.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFFNS:diffuseNoSh2593243339!
Warning: The frame buffer name "DIFF:diffuse.matchCamera_ats0020_v003" should be less than 28 characters, it has been automatically shortened to DIFF:diffuse.match3635026427!
Scene /Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/scenes/ats0020_lgt_v005.ma.log/ats0020_lgt_v005.ma completed.

camera "matchCamera_ats0020_v003Shape"
    data "matchCamera_ats0020_v003Shape:data"
    data "matchCamera_ats0020_v003Shape:fbdata"
    framebuffer "mayaGlow"
        datatype "rgba_h"
        filtering on
        user on
    output = "shaderGlow1:matchCamera_ats0020_v003Shape"
    framebuffer "REFL:reflection.ma2588005630"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIFRAW:diffuseMate3090828513"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "NORMAL:normalCam.m1695547211"
        datatype "n"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "NORMAL:normalWorld1363344789"
        datatype "n"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIRRNS:directIrrad2571113326"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIFF:customColorDi3431890672"
        datatype "rgba_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "SHDRAW:shadowRaw.ma897934755"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "SPECNS:specularNoSh472845008"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "AO:AO.matchCamera_1444393812"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIRIRR:directIrradi779658082"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "CAMZ:depth.matchCa2851279248"
        datatype "z"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "NORMAL:normalObj.mat86029618"
        datatype "n"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "REFLRA:reflectedMat938776251"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "SPEC:specular1.mat3543039027"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "SHD:shadow.matchCa3575767665"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIFFNS:diffuseNoSh2593243339"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "DIFF:diffuse.match3635026427"
        datatype "rgb_h"
        filtering on
        user on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    framebuffer "mayaColor"
        datatype "rgba_h"
        filtering on
        primary on
        filetype "exr"
        filename "/Casino/Poker/Shows/dar/ats/ats0020/lgt/maya/davy/ats0020_lgt_cooper_streetlight_v005/2742x1168/ats0020_lgt_cooper_streetlight_v005.1015.exr"
    resolution 2742 1168
    aspect 2.34934
    aperture 2.5905
    frame 1015 1015.
    clip 0.01 10000.
    focal 13.3858
    lens "adskFrameBufferLens" (
            )
    volume = "volumeEngine1"
end camera

On Mar 25, 2011, at 4:06 PM, Greg Ercolano wrote:

[posted to rush.general]

Daniel Browne wrote:
> We are using -exportPathNames aaaaaaaaaa already but the paths still change=
> on us. Actually we're using -exportPathNames nnaaaaaaaa (relative shaders =
> and libraries) to accommodate linux and mac machines on our farm, but the o=
> ther path related flags are all absolute.

        Eww.

        Does the problem happen only with certain scene files,
        or is the behavior random even /within/ a single maya scene file?
        (ie. within a single render of the scene file)

        If it's seemingly random within a single scene, have you checked
        to see if the problem only happens on a certain machine or group of
        machines?

        If you can get both good and bad behavior from separate scene files,
        it /might/ be something saved into the maya scene file causing this

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