From: Greg Ercolano <erco@(email surpressed)>
Subject: Re: Modo render script
   Date: Wed, 30 Mar 2011 19:21:55 -0400
Msg# 2077
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Jeffrey Jasper wrote:
> log.toConsole true
> scene.open "/Directory/Scenes/file.lxo" normal
> pref.value render.threads auto
> @ChangeRenderFrameRange 1 100
> @ChangeRenderOutputPaths /Directory/Output/
> render.animation {*}
> app.quit
> 
> then run this command point to the text file (Mac OS X)
> /Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt

	That doesn't look too bad. Reminds me of how Houdini/Hscript works,
	where you pipe a script into it.

	I can make a submit script that generates that on the fly
	and runs it, no problem.

	Will follow up to you directly when I have something working
	or if I have any questions, then when we get it working,
	I'll follow up to the group here.

-- 
Greg Ercolano, erco@(email surpressed)
Seriss Corporation
Rush Render Queue, http://seriss.com/rush/
Tel: (Tel# suppressed)ext.23
Fax: (Tel# suppressed)
Cel: (Tel# suppressed)

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