From: "Jeffrey Jasper" <jjasper@(email surpressed)>
Subject: Re: Modo render script
   Date: Wed, 06 Apr 2011 18:49:23 -0700
Msg# 2078
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Awesome, thanks a ton, I know a lot of Modo users who will cheer to have a good render farm solution for Modo.

On Wed, 30 Mar 2011 16:21:55 -0700, Greg Ercolano <erco@(email surpressed)> wrote:

Jeffrey Jasper wrote:
log.toConsole true
scene.open "/Directory/Scenes/file.lxo" normal
pref.value render.threads auto
@ChangeRenderFrameRange 1 100
@ChangeRenderOutputPaths /Directory/Output/
render.animation {*}
app.quit

then run this command point to the text file (Mac OS X)
/Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt

	That doesn't look too bad. Reminds me of how Houdini/Hscript works,
	where you pipe a script into it.

	I can make a submit script that generates that on the fly
	and runs it, no problem.

	Will follow up to you directly when I have something working
	or if I have any questions, then when we get it working,
	I'll follow up to the group here.



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