Awesome, thanks a ton, I know a lot of Modo users who will cheer to have a
good render farm solution for Modo.
On Wed, 30 Mar 2011 16:21:55 -0700, Greg Ercolano <erco@(email surpressed)> wrote:
Jeffrey Jasper wrote:
log.toConsole true
scene.open "/Directory/Scenes/file.lxo" normal
pref.value render.threads auto
@ChangeRenderFrameRange 1 100
@ChangeRenderOutputPaths /Directory/Output/
render.animation {*}
app.quit
then run this command point to the text file (Mac OS X)
/Applications/modo.app/Contents/MacOS/modo_cl < renderfiles.txt
That doesn't look too bad. Reminds me of how Houdini/Hscript works,
where you pipe a script into it.
I can make a submit script that generates that on the fly
and runs it, no problem.
Will follow up to you directly when I have something working
or if I have any questions, then when we get it working,
I'll follow up to the group here.
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