Jeffrey Jasper wrote:
Thanks, just sent them via email. If it helps we are all Mac OS X based.
We are running OS X 10.6.7 on Intel Mac Pros and Xserves.
Yes, it looks like your .common.pl file is from an old release
(about 5 years old) and did have a problem.
I suggest this line near the top of the file (on or around line 38):
chdir($G::tmpdir);
..be changed to instead read:
if ( $G::iswindows && !defined($ENV{RUSH_TMPDIR}) ) #
windows: prevents complaints from DOS
{ chdir($G::tmpdir); } # about
cwd being a UNC path
This ensures that during render time, if the renderer decides
to write to the current working directory, it will do so in
the RUSH_TMPDIR instead of eg. /var/tmp.
Not sure if that will help, but it might.
If it doesn't, see if limiting renders to only one render
per box solves the problem, as it might be the case maya
is creating temp files that are overwriting each other when
more than one render runs on a machine. Every once in a while
renderers have that problem, then they fix it, then years later
repeat it again :(