> We want to render out a single AfterFX comp (317 frames) in
three different
> output file formats; a .mov file, a .mp4 file, and as a
.tif sequence.
>
> To do this, we drag the comp into the AfterFX Render
Queue,
> and then make two duplicates of the comp, and change the
output module
> for each duplicate.
>
> Trouble is, when you duplicate the comps this way, the
three entries
> in the AfterFX queue all have the same comp name.
>
> How to we render these three AE Render Queue items
separately in Rush?
Right, so you basically have this in the AE Render Queue:
[Render] [ ] [#] [Comp Name] [Status] ..
▷ ✓ 1 Comp1 Queued .. Output
To: TEST_010_v01_Comp1_e01.mov
▷ ✓ 2 Comp1 Queued .. Output
To: TEST_010_v01_Comp1_d01.mp4
▷ ✓ 3 Comp1 Queued .. Output
To: TEST_010_v01_Comp1_f01.[#####].tif
..where items #2 and #3 are "duplicates" of item #1 (right
clicked on item #1 and chose "Duplicate" twice)
Because "Comp1" was duplicated, the duplicates are all named
"Comp1",
so you can't really use the comp name to render each item
separately.
I think in this situation, if you submitted a job with "Comp
Name:" set to "Comp1",
AE will only render the first matching comp (the .mov
generator), and ignores the others.
Adobe's "aerender" command actually has a special command line
option for this situation
called "-rqindex" which expects the AE Render Queue index number
to be rendered.
I've modified the 103.03 (and newer) submit-afterfx script to
include an "RQ Index:"
prompt (to the right of the "Comp Name:" prompt) so that you can
specify index numbers
in place of comp names. This also automatically makes the job's
log directory pathname
unique by tacking on the rq index number to the pathname. This
way you can submit
several jobs with the same scene file using the newer script,
and the logs won't overwrite
each other. So with the new 103.03+ submit script, you could
submit the three jobs this way:
JOB #1
Job Title: AFTERFX_MOV
Scene Path: /path/to/your.aep
Frames: 317
Batch Frames: 1
Output Pathname: <leave blank>
Comp Name: <leave blank>
RQ Index: 1
Cpus: +any=1.1@1
JOB #2
Job Title: AFTERFX_MP4
Scene Path: /path/to/your.aep
Output Pathname: <leave blank>
Frames: 317
Batch Frames: 1
Comp Name: <leave blank>
RQ Index: 2
Cpus: +any=1.1@1
JOB #3
Job Title: AFTERFX_TIF
Scene Path: /path/to/your.aep
Output Pathname: <leave blank>
Frames: 1-317
Batch Frames: 5
Comp Name: <leave blank>
RQ Index: 3
Cpus: +any=10@1
This renders the two movie file renders (.mov and
.mp4) as 'single frame rush jobs'
so that each renders on a single machine, and the tif sequence
as a multiframe rush job
batching the 1-317 range in chunks of 5 frames each.
For older submit scripts (102.xx), you'd have to
fill out the submit-afterfx form this way
to make use of the -rqindex flag:
JOB #1
Job Title: AFTERFX_MOV
Scene Path: /path/to/your.aep
Frames: 317
Batch Frames: 1
Output Pathname: <leave blank>
Comp Name: <leave blank>
Cpus: +any=1.1@1
Render Flags: -rqindex 1
JOB #2
Job Title: AFTERFX_MP4
Scene Path: /path/to/your.aep
Output Pathname: <leave blank>
Frames: 317
Batch Frames: 1
Comp Name: <leave blank>
Cpus: +any=1.1@1
Render Flags: -rqindex 2
JOB #3
Job Title: AFTERFX_TIF
Scene Path: /path/to/your.aep
Output Pathname: <leave blank>
Frames: 1-317
Batch Frames: 5
Comp Name: <leave blank>
Cpus: +any=10@1
Render Flags: -rqindex 3
With the older script, you'll need to click past a warning about
the 'Comp Name' field
being empty because you're using the -rqindex flag to control
which comp to render.
(the newer 103.03+ script won't have that issue)
Also, with the older script, the log directory will end up being
the same for each job,
causing the logs to overwrite each other. This is because the
log directory is automatically
generated based on the scene name, and will end up being the
same directory if the jobs
all use the same scene filename. One way to work around that is
to make two copies
of the .aep file with slightly different names, and submit those
so that the log directory
ends up being unique for each one.
The newer 103.03+ script won't have this problem because it
includes the RQ Index
and Comp Name in the log directory pathname to ensure it's
unique, even if the
scene file is the same.
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