From: Greg Ercolano <erco_mlist@(email surpressed)>
Subject: Re: Cinema 4D R16: how to update your submit-cinema4d.pl scripts
   Date: Thu, 24 Aug 2017 17:43:35 -0400
Msg# 2410
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On 04/15/17 11:13, Greg Ercolano wrote:
> 	Wow, cool, Cinema 4D finally made a console mode command line renderer,
> 	making things much better for distributed rendering with C4D.
> 
> 	This is great; so if you're using Rush + Cinema 4D rendering,
> 	and are on C4D R16 (or higher), I suggest you make the following
> 	simple one line change to your submit-cinema4d.pl render scripts
> 	to take advantage of C4D's new "commandline.exe" renderer.
> 
> 	At the top of your submit-cinema4d.pl script, find this line:
> 
>     $G::C4D_COMMAND = "start /b /wait \"parentconsole\" \"${G::C4D_DIR}\\CINEMA 4D.exe\"";
> 
> 	..and change it to read instead:
> 
>     $G::C4D_COMMAND = "\"${G::C4D_DIR}\\Commandline.exe\"";


    I should add, with this change, rushd can be configured normally
    as a service, and C4D renders will run properly.

    This didn't used to be the case; the older versions of c4d couldn't be
    run from a service.

    So with the newer C4D versions, you are no longer required to run
    rushd as a non-service (such as from an autologin DOS window).


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