From: Greg Ercolano <erco@(email surpressed)> Subject: submit-maya.pl patch for Maya 7.0 Date: Mon, 05 Sep 2005 20:36:21 -0700 |
Msg# 1022 View Complete Thread (2 articles) | All Threads Last Next |
MAYA 7.0 + Mentalray + Rush 102.42a (or older) submit-maya.pl ------------------------------------------------------------- Some folks have noticed that when using submit-maya.pl to render Maya 7.0 with "Renderer: mentalray" or "Renderer: mentalray-standalone", each rush frame will render the ENTIRE SCENE, instead of only the frames it's supposed to. There is a full description of the problem, and a download for the fix here: http://seriss.com/rush/patches/102.42/submit-maya/ ...on that page you can either download the complete fixed submit-maya.pl file for 102.42, or you can /manually/ apply the modifications to your existing submit-maya.pl script, in which case you can fix both 102.42 and 102.41 versions of submit-maya.pl for rendering in mentalray with Maya 7.0. Questions? Follow up to this thread. |
From: Greg Ercolano <erco@(email surpressed)> Subject: Re: submit-maya.pl patch for Maya 7.0 Date: Mon, 05 Sep 2005 20:57:19 -0700 |
Msg# 1023 View Complete Thread (2 articles) | All Threads Last Next |
Greg Ercolano wrote: MAYA 7.0 + Mentalray + Rush 102.42a (or older) submit-maya.pl ------------------------------------------------------------- [..]or you can /manually/ apply the modifications to your existing submit-maya.pl script, Just for the record, to fix your existing submit-maya.pl scripts, you can just find all occurances of these lines in a text editor: // Init mray globals setAttr "mentalrayGlobals.startFrame" $opt{sfrm}; setAttr "mentalrayGlobals.endFrame" $opt{efrm}; setAttr "mentalrayGlobals.byFrame" 1; setAttr "mentalrayGlobals.startExtension" $opt{sfrm}; setAttr "mentalrayGlobals.byExtension" 1; ..and replace them with these lines: // Init mray globals // // Maya 6.x and older // Maya 7.x and up // ------------------ // --------------- setAttr "mentalrayGlobals.startFrame" $opt{sfrm}; setAttr "defaultRenderGlobals.startFrame" $opt{sfrm}; setAttr "mentalrayGlobals.endFrame" $opt{efrm}; setAttr "defaultRenderGlobals.endFrame" $opt{efrm}; setAttr "mentalrayGlobals.byFrame" 1; setAttr "defaultRenderGlobals.byFrame" 1; setAttr "mentalrayGlobals.startExtension" $opt{sfrm}; setAttr "defaultRenderGlobals.startExtension" $opt{sfrm}; setAttr "mentalrayGlobals.byExtension" 1; setAttr "defaultRenderGlobals.byExtension" 1; ..this will ensure submit-maya.pl will work with both maya 6.x and 7.x. Be sure to replace all occurrances -- there are at least two sections of the script where that block of lines appears. |