This should have already been set up by your sysadmin, or the person
who installed the rush software:
This script will be executed not only by the user to bring up
the shake-submit GUI, but it will also be executed on all the
render machines to run the renders.
To ensure the renders run with the proper environment,
you'll need to add some lines at the top of the script
to set this up. At minimum, you'll need to add the shake
bin directory to the PATH.
In the following example, the blue lines show a unix example,
the red lines a windows example. Use both if you are running
in a cross-platform environment. Modify as needed:
Shake may also depend on other variables; you can define
them similarly.
Here's a more complete example, giving context as to where
the lines should be added in the script. If you use these
examples, don't just take them verbatim; customize the paths!
Be sure the shortcut points to a copy on a file server,
and not to local files in c:\rush\examples (windows)
or /usr/local/rush/examples (unix).
Should be as simple as clicking on your desktop shortcut.
If you prefer using a terminal window, be sure to run the script
with an absolute UNC path, eg:
The interface should pop up. If it doesn't, verify (unix) the
first line in the script's path points to the correct
location of your perl binary, or (windows) the '.pl' extension
is configured to correctly invoke perl.
Click the help button (buttons with '?') for any field you
want to know more about.
When the GUI pops up, note there are various 'Advanced Options'
available if you scroll the window down.
This should be an absolute path to your shake file.
This path must be able to resolve on all the machines you'll
be rendering on.
Under Windows, you should use UNC absolute pathnames, such as
//server/jobs/LOGO/sc4a/shake/sc4a.shk
This is the range of frames you want to render; normally
two values separated by a dash, eg. '1-100'.
You can also specify individual frames, multiple ranges,
or cobinations of both, eg. '1 10 20-30 400-900', which
would render frames 1, 10, 20 through 30, and 400 through 900.
In our case, lets use any 5 available cpus at the lowest priority:
Advanced Options are optional. To see them, use the scroll bar
to scroll down to check their settings.
Click the help button (buttons with '?') for any field you
want to know more about.
This should submit your job, and a window indicating the jobid
should pop up, followed by an irush interface with the jobid
already set to the new job.
The next time you bring up the submit form, it will have all
the values set from the last execution. Note that you can
then save this as a form
so you can easily recall it later.
For more info on the irush interface, see the
irush tutorial.
Hit 'Frames' in irush to watch the progress of your job.
When you're finished with the job, hit 'Dump' in irush.
Installing The Shake Script
Before using the Shake script, you should first install it
by making a copy of the script on your file server, so that this copy
is accessible by all the machines on your network. This is usually done by
your sysadmin, or the person who set up the rush software.
# CUSTOMIZE AS NECESSARY
if ( ! $G::iswindows ) { $ENV{PATH} .= ":/usr/nreal/shake/bin"; } # UNIX
if ( $G::iswindows ) { $ENV{PATH} .= ";c:/nreal/shake/bin"; } # WINDOWS
#!/usr/bin/perl
# SHAKE SUBMIT GUI
# erco@netcom.com 03/13/01
[...]
# CUSTOMIZE THESE IF NECESSARY
if ( ! $G::iswindows ) { # UNIX
$ENV{NR_SHAKE_LOCATION} = "/usr/nreal/shake/bin";
$ENV{NR_INCLUDE_PATH} = "$ENV{NR_SHAKE_LOCATION}/include:/server/sw/genarts/sapphire-nreal/include";
$ENV{NR_ICON_PATH} = "$ENV{NR_SHAKE_LOCATION}/icons:/server/sw/genarts/sapphire-nreal/icons";
$ENV{PATH} .= ":$ENV{NR_SHAKE_LOCATION}/bin";
}
if ( $G::iswindows ) { # WINDOWS
$ENV{NR_SHAKE_LOCATION} = "c:/nreal/shake/bin";
$ENV{NR_INCLUDE_PATH} = "$ENV{NR_SHAKE_LOCATION}/include://server/sw/genarts/sapphire-nreal/include";
$ENV{NR_ICON_PATH} = "$ENV{NR_SHAKE_LOCATION}/icons://server/sw/genarts/sapphire-nreal/icons";
$ENV{PATH} .= ";$ENV{NR_SHAKE_LOCATION}/bin";
}
$G::title = "Rush Shake Submit";
$G::progname = "submit-shake";
[...]
perl //server/jobs/rushscripts/submit-shake.pl
If you don't run it with an absolute path, the frames will fail
because rush didn't have the absolute path to the submit script.
Using Submit Shake
It is assumed you are able to bring up the submit script from a desktop
shortcut (which you can make by following these instructions for
Mac OSX,
Windows,
or Linux)
+any=5@1
If some frames are running, or got done already, click on
some, and hit 'Logs' to see the output of the perl commands
you entered.
This shows the 'advanced options' of the shake submit form.
Just scroll down or resize the submit window to access them.